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RAID is an acronym first defined by David A. Patterson, Garth A. Gibson and Randy Katz at the University of California, Berkeley in 1987 to describe a Redundant Array of Inexpensive Disks, a technology that allowed computer users to achieve high levels of storage reliability from low-cost and less reliable PC-class disk-drive components, via the technique of arranging the devices into arrays for redundancy.
More recently, marketers representing industry RAID manufacturers have revised the term to Redundant Array of Independent Disks, a convenient means of avoiding the negative connotations associated with "inexpensive".
"RAID" is now used as an umbrella term for computer data storage schemes that can divide and replicate data among multiple hard disk drives. RAID's various designs all involve two key design goals: increased data reliability or increased input/output performance. When multiple physical disks are set up to use RAID technology, they are said to be in a RAID array. This array distributes data across multiple disks, but the array is seen by the computer user and operating system as one single disk. RAID can be set up to serve several different purposes.
Contents
1 Purpose and basics
2 Principles
3 Standard levels
4 Nested levels
5 Non-standard levels
6 Implementations
6.1 Operating system based ("software RAID")
6.2 Hardware-based
6.3 Firmware/driver-based RAID
6.4 Network-attached storage
6.5 Hot spares
7 Reliability terms
8 Problems with RAID
8.1 Correlated failures
8.2 Atomicity
8.3 Write cache reliability
8.4 Equipment compatibility
8.5 Other Problems and Viruses
9 History
10 See also
11 References
12 Further reading
13 External links
//
Purpose and basics
Redundancy is achieved by either writing the same data to multiple drives (known as mirroring), or writing extra data (known as parity data) across the array, calculated such that the failure of one (or possibly more, depending on the type of RAID) disks in the array will not result in loss of data. A failed disk may be replaced by a new one, and the lost data reconstructed from the remaining data and the parity data. Organizing disks into a redundant array decreases the usable storage capacity. For instance, a 2-disk RAID 1 array loses half of the total capacity that would have otherwise been available using both disks independently, and a RAID 5 array with several disks loses the capacity of one disk. Other types of RAID arrays are arranged so that they are faster to write to and read from than a single disk.
There are various combinations of these approaches giving different trade-offs of protection against data loss, capacity, and speed. RAID levels 0, 1, and 5 are the most commonly found, and cover most requirements.
RAID 0 (striped disks) distributes data across several disks in a way that gives improved speed and no lost capacity, but all data on all disks will be lost if any one disk fails.
RAID 1 (mirrored settings/disks) duplicates data across every disk in the array, providing full redundancy. Two (or more) disks each store exactly the same data, at the same time, and at all times. Data is not lost as long as one disk survives. Total capacity of the array equals the capacity of the smallest disk in the array. At any given instant, the contents of each disk in the array are identical to that of every other disk in the array.
RAID 5 (striped disks with parity) combines three or more disks in a way that protects data against loss of any one disk; the storage capacity of the array is reduced by one disk.
RAID 6 (striped disks with dual parity) (less common) can recover from the loss of two disks.
RAID 10 (or 1+0) uses both striping and mirroring. "01" or "0+1" is sometimes distinguished from "10" or "1+0": a striped set of mirrored subsets and a mirrored set of striped subsets are both valid, but distinct, configurations.
RAID can involve significant computation when reading and writing information. With traditional "real" RAID hardware, a separate controller does this computation. In other cases the operating system or simpler and less expensive controllers require the host computer's processor to do the computing, which reduces the computer's performance on processor-intensive tasks (see "Software RAID" and "Fake RAID" below). Simpler RAID controllers may provide only levels 0 and 1, which require less processing.
RAID systems with redundancy continue working without interruption when one (or possibly more, depending on the type of RAID) disks of the array fail, although they are then vulnerable to further failures. When the bad disk is replaced by a new one the array is rebuilt while the system continues to operate normally. Some systems have to be powered down when...(and so on)
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